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ID: 21648, 3D matrix renderer - OpenGL/Quaternions - V2 (see entry #19134)

by Alan Garny Email: Anonymous


3D matrix renderer using OpenGL for the rendering and quaternions for the rotation
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For Delphi, Version 7.0  to 7.0 421 downloads
Copyright: No significant restrictions


Size: 454,151 bytes
Updated on Tue, 27 Apr 2004 10:11:33 GMT
Originally uploaded on Mon, 19 Apr 2004 23:59:15 GMT
SHA1 Hash: 31CF75CED1DE87AD67A18A67759CFF54ECF09AA8
MD5 Hash: F115A2E080F2D6FE756B0260557F9CAA

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Description
See entry #19134 for more information. The difference is that here the code for the component has been heavily updated. Also, a demo program has been included to, hopefully, show what and how things are done. All you have to do is: 1) start the program, 2) drag and drop a bunch of bitmaps, and 3) voila! :)

For more information, see http://www.hellix.com/

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